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Developing Games in Java

Developing Games in Java

David Brackeen

Shows you how to make fast, full-screen action games such as side scrollers and 3D shooters. This book covers features such as Java 2 game programming techniques, including 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and more.
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Summary

If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.

Product Description

Title - Developing Games in Java

Edition -

Author - David Brackeen

ISBN 13 - 9781592730056

Imprint - New Riders Publishing

Publisher - Pearson Education (US)

Date Published - 04/09/2003

Prize -

No. of pages -

Binding Type - Paperback

Dimensions - 185 x 229 x 51mm

Weight - 1640 g

Languages - English